YOLO MCQ 15 Questions
Time: ~25 mins Advanced · Popular

YOLO (You Only Look Once) MCQ

Dense prediction from one (or few) forward passes: cells, priors, objectness, and why YOLO prioritizes speed.

Easy: 5 Q Medium: 6 Q Hard: 4 Q
One pass

Single shot

Grid

Cells

Anchors

Priors

FPS

Latency

YOLO overview

YOLO frames detection as regression from a grid: each cell predicts a small number of boxes and class probabilities. Later versions add better anchors, FPN-like paths, and improved training losses.

Why fast?

One CNN evaluation produces all predictions—amenable to GPU batching and video throughput.

Concepts

Cell responsibility

Training assigns objects to cells (by center); limits duplicates per cell in early YOLO.

Versions

v3/v5/v8 etc. differ in anchor strategies, loss, and architecture—principles remain dense prediction.

Tradeoff

Higher FPS often sacrifices some mAP vs heavy two-stage on hard datasets.

Crowding

Many overlapping same-class objects stress anchor/grid assignment—NMS and architecture matter.

Idea

Image → CNN → tensors of box + class predictions

Pro tip: Read the specific version paper/repo—API and anchor rules change between releases.