3D Vision Introduction MCQ 15 Questions
Time: ~25 mins Advanced

3D Vision Introduction MCQ

From 2D images to 3D structure: disparity, triangulation, cameras as rays, and why calibration matters.

Easy: 5 Q Medium: 6 Q Hard: 4 Q
3D

Structure

Stereo

Two views

Depth

Z

Point cloud

XYZ

3D vision basics

Recovering geometry from images uses cues like stereo disparity, motion parallax, shading, and learning-based monocular depth. Classical stereo relies on calibrated cameras and epipolar rectification to search along scanlines.

Disparity ↔ depth

For parallel rectified cameras, Z ∝ 1/d where d is horizontal disparity—baseline and focal length set the scale.

Building blocks

Projection

3D points map to 2D via intrinsics K and extrinsics [R|t].

Epipolar

Corresponding point lies on a line (1D search after rectification).

Point clouds

Sets of 3D samples from LiDAR, stereo fusion, or depth maps + unprojection.

RGB-D

Registered color + depth enables volumetric and SLAM methods.

Stereo pair

Correspondence → disparity map → depth map → mesh / point cloud

Pro tip: Accurate calibration dominates classical stereo—fix intrinsics before chasing fancier matchers.